Scouting report — 360° stat sheet for any number

Complete historical record: hits in every time frame, wait times, trigger follow-through, profitability, and rules — rebuilt automatically with every new drawing.

466

boxed family 466 · double · pays $75.00 box

Quick facts (all-time)

15 hits · current skip 799 draws · avg gap 348 · last seen 2025-12-02

Draw-time split: 3 Midday / 7 Evening / 5 Night

1. Hits in every time frame

How many times 466 hit in each window, how often that is per draw, what you'd have netted playing it on every drawing ($0.25/play), and how it ranks by hits among all 220 families.

WindowDrawsHitsRate/drawRevenueCostProfitHot rank /220
1 month 93 0 0.00% $0.00 $23.25 -$23.25 #194
3 months 276 0 0.00% $0.00 $69.00 -$69.00 #210
6 months 549 0 0.00% $0.00 $137.25 -$137.25 #215
1 year 1,098 2 0.18% $150.00 $274.50 -$124.50 #201
2 years 2,193 4 0.18% $300.00 $548.25 -$248.25 #203
3 years 3,291 8 0.24% $600.00 $822.75 -$222.75 #191
4 years 4,386 13 0.30% $975.00 $1096.50 -$121.50 #168
5 years 5,484 14 0.26% $1050.00 $1371.00 -$321.00 #187
All time 6,189 15 0.24% $1125.00 $1547.25 -$422.25 #193

2. How many drawings does it take to hit?

Measured from every one of the 6,189 archive draws used as a starting point.

Avg gap348 draws
Median gap157.5 draws
Longest drought1195 draws
Current skip799 draws
Hit withinHistorical frequency
1 draw of playing it0.2%
2 draws of playing it0.5%
3 draws of playing it0.7%
5 draws of playing it1.1%
10 draws of playing it2.3%
25 draws of playing it5.4%
50 draws of playing it10.6%
100 draws of playing it20.2%

Recent gaps between hits: 799, 98, 135, 9, 131, 303, 45, 180, 765, 254, 831, 1 draws

3. Trigger power — what happened after 466 was drawn

Every time the exact number 466 came up (1 historical occurrence), the reference books made a prediction. Here is what actually arrived, and how many drawings it took.

SignalTarget≤1 draw≤3 draws≤5 draws≤10 drawsAvg waitMedianNever ≤10
Followed-By table pick 697 679 0% 0% 0% 0% 100%
Double-relative book 394 349 0% 0% 0% 0% 100%

Followed-By table pick 697: 2024-01-25 (Evening, arrived in 10+ draws)

Double-relative book 394: 2024-01-25 (Evening, arrived in 10+ draws)

Baseline for any specific family: 0.45% within 1 draw, 1.36% within 3, 4.49% within 10.

4. Reference-book lookups

Followed-By table

466697

Pro-Zo relative

466

Relatives

Double relative: 394

Not a triple — triple-relative table covers 000–999.

Reverse Followed-By (numbers that point here)

None in the table.

5. Hit history

Year by year

2021: 1   2022: 2   2023: 5   2024: 4   2025: 3   2026: 0  

Expected vs actual (all-time)

15 hits vs 18.6 expected (uniform)-3.6

Last 8 hits

DateDrawNumber
2025-12-02Evening646
2025-12-02Midday664
2025-02-28Midday664
2024-12-05Evening664
2024-03-25Evening664
2024-01-25Evening466
2024-01-10Evening664
2023-10-01Evening646

3½. What actually got drawn after 466

Across all 1 historical occurrence of 466, the next 10 draws after each were scanned (10 draws total). These are the number families that showed up most often — "count" is total appearances, "covered" is how many of the 1 occurrence it appeared in.

#FamilyTypeTimes drawn ≤10 afterCoveredWithin 1 drawWithin 3 drawsAvg arrival wait
1 047 distinct 1 (random ≈ 0.0) 1/1 0 0 7.0 draws
2 079 distinct 1 (random ≈ 0.0) 1/1 0 0 8.0 draws
3 119 double 1 (random ≈ 0.0) 1/1 1 1 1.0 draws
4 124 distinct 1 (random ≈ 0.0) 1/1 0 1 3.0 draws
5 126 distinct 1 (random ≈ 0.0) 1/1 0 0 9.0 draws

6. Cici's rules this number triggers — and their track records

RuleTargetPast triggersHit ≤ windowRandom baselineAvg waitMedian waitNever ≤10
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 8 1670 49.3% (≤2d) 48.2% 3.1 2 4%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 3 1670 48.6% (≤2d) 47.9% 3.2 2 5%
false-trip-chain
false trip could bring another false trip or create a trip
any double 1670 46.9% (≤2d) 46.7% 3.2 3 4%
after-double-348
after a double look for 3, 4, or 8 within a couple draws
digit 4 1670 45.6% (≤2d) 45.6% 3.3 3 4%
false-trip-chain
false trip could bring another false trip or create a trip
any triple 1670 1.5% (≤2d) 2.0% 5.4 5 91%

Full rule history in the Signal Lab.